The Flying Dutchman (a ship crewed by ghosts) is dark and dreary, with violent waves crashing along the ship's hull, while the World Tree area is bright and colorful with lots of creatures. Visually, the game looks like a watercolor-painting, and each of the four different realms you enter have a distinct style. If you disgust one of your party members enough, they'll take off. Each companion has their own personality, and your choices will influence their opinion of you either positively or negatively. There are six people/creatures to recruit and there are romance options for both male and female characters. Companion characters also play an important role in the story. The Flying Dutchman in all its creepy glory. Of course, there are some folks that don't respect people who are too nice, so you may have to be a bit tougher depending on your conversation buddy. Instead, your actions will live on through your relationship with individual characters, so if you're rude with someone they may not help you out later. You can also choose to be aggressive or kind to non-playable characters you meet along the way (the options are clearly marked blue or red on the conversation wheel), but the way you interact with them doesn't fill up a personality indicator. Depending on your choices throughout the game, the ending will be altered. Since branching storylines are all the rage in RPGs these days, Faery incorporates that feature. This customization system ensures that the fae created will be unique both in substance and style. Alternatively, you could put a cat tail on your character that increases the passive dodge ability in battles. For example, if you select the butterfly wings for your elf or faery, that allows them to use an electrical attack that normally wouldn't be available. Instead of simply allocating points to skills or spells, you'll pick out new body parts that all have different passive or active abilities. The coolest aspect of Faery: Legends of Avalon is that upgrading your skill set drastically changes the way your character looks.
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